Case study
FPS multiplayer with Photon PUN
First-person shooter in Unity with single-player and multiplayer networking features using Photon Unity Networking.
Unity 3DC#Photon PUNFPSMultiplayerUIMinimap
Project information
- Period: November 2024
- Engine / main technology: Unity 3D
My role
Implementation of player systems, shooting mechanics, stamina, UI, economy, minimap and multiplayer synchronization.
Implemented systems
- FPS controller with sprint, jump and camera rotation.
- Raycast shooting, ammunition and reload.
- Shop, coins, collectibles and power-ups.
- Minimap with player, enemies and items.
- PhotonView, PhotonTransformView and RPC synchronization.
Result / project value
Shows gameplay, networking, UI and modular architecture skills in a complete FPS prototype.