Case study

Virtual museum in VR

Immersive VR experience simulating a virtual museum tour with gaze-based interaction and smooth navigation between points of interest.

Unity 3DC#VRDOTweenGaze interactionUI

Project information

  • Period: October 2024
  • Engine / main technology: Unity 3D

My role

Design and implementation of navigation, gaze interaction, radial loading UI and scene flow.

Implemented systems

  • Gaze-based pointer and radial timer.
  • Smooth transitions between museum nodes.
  • Reusable interactive spheres.
  • VR-friendly interface and navigation flow.

Result / project value

Useful as an educational, cultural, architectural or commercial visualization experience.

Links