Case study
Virtual museum in VR
Immersive VR experience simulating a virtual museum tour with gaze-based interaction and smooth navigation between points of interest.
Unity 3DC#VRDOTweenGaze interactionUI
Project information
- Period: October 2024
- Engine / main technology: Unity 3D
My role
Design and implementation of navigation, gaze interaction, radial loading UI and scene flow.
Implemented systems
- Gaze-based pointer and radial timer.
- Smooth transitions between museum nodes.
- Reusable interactive spheres.
- VR-friendly interface and navigation flow.
Result / project value
Useful as an educational, cultural, architectural or commercial visualization experience.