Case study
Prometheus-9: narrative sci-fi game
Master's Final Project developed in Unity and awarded Honors Distinction.
A narrative sci-fi game developed in Unity. The player wakes up in a damaged spaceship, explores its rooms, solves challenges, unlocks recordings and makes decisions that affect the ending.
Unity 3DC#Interactive narrativeUIInventoryCinemachineGitMaster's Final ProjectHonors Distinction
Project information
- Period: December 2024 – April 2025
- Engine / main technology: Unity 3D
My role
Full design and implementation of gameplay, mission system, interactive narrative, inventory, UI, cameras, scene flow and technical documentation.
Implemented systems
- Progressive mission system.
- Inventory and object collection.
- Unlockable narrative tapes.
- Final decisions with multiple endings.
- Modular controllers by system.
Result / project value
Complete project showing the ability to deliver a playable experience with narrative, planning, modular architecture and documentation.