Case study

Prometheus-9: narrative sci-fi game

Master's Final Project developed in Unity and awarded Honors Distinction.

A narrative sci-fi game developed in Unity. The player wakes up in a damaged spaceship, explores its rooms, solves challenges, unlocks recordings and makes decisions that affect the ending.

Unity 3DC#Interactive narrativeUIInventoryCinemachineGitMaster's Final ProjectHonors Distinction

Project information

  • Period: December 2024 – April 2025
  • Engine / main technology: Unity 3D

My role

Full design and implementation of gameplay, mission system, interactive narrative, inventory, UI, cameras, scene flow and technical documentation.

Implemented systems

  • Progressive mission system.
  • Inventory and object collection.
  • Unlockable narrative tapes.
  • Final decisions with multiple endings.
  • Modular controllers by system.

Result / project value

Complete project showing the ability to deliver a playable experience with narrative, planning, modular architecture and documentation.

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