Case study
Traffic simulation in Unreal Engine
Modular real-time 3D simulation and georeferenced visualization system in Unreal Engine, focused on traffic, road infrastructure, virtual SCADA and operational scenarios.
Unreal EngineC++BlueprintsUMGChaos VehiclesVirtual SCADADigital Twins
Project information
- Period: 2025 – 2026
- Environment: Professional simulation / infrastructure
- Role: Simulation Developer
What I did
I worked on a modular simulation and georeferenced visualization platform in Unreal Engine, enabling scenario integration through reusable components and portable architecture.
Implemented systems
- Real-time traffic simulation with curvature-based speed control.
- Vehicle gap management and priority lane-changing behavior.
- Incidents, metrics, operational parameters and technical UI.
- Synchronization with a virtual SCADA layer for signaling and road equipment.
Added value
This project demonstrates the use of game engines for training, operational validation, visualization and complex system management beyond traditional games.
Context
Some details are summarized for confidentiality reasons.