Case study

Traffic simulation in Unreal Engine

Modular real-time 3D simulation and georeferenced visualization system in Unreal Engine, focused on traffic, road infrastructure, virtual SCADA and operational scenarios.

Unreal EngineC++BlueprintsUMGChaos VehiclesVirtual SCADADigital Twins

Project information

  • Period: 2025 – 2026
  • Environment: Professional simulation / infrastructure
  • Role: Simulation Developer

What I did

I worked on a modular simulation and georeferenced visualization platform in Unreal Engine, enabling scenario integration through reusable components and portable architecture.

Implemented systems

  • Real-time traffic simulation with curvature-based speed control.
  • Vehicle gap management and priority lane-changing behavior.
  • Incidents, metrics, operational parameters and technical UI.
  • Synchronization with a virtual SCADA layer for signaling and road equipment.

Added value

This project demonstrates the use of game engines for training, operational validation, visualization and complex system management beyond traditional games.

Context

Some details are summarized for confidentiality reasons.