About

Sandra Ciudad Moreno
Unity and Unreal Developer specializing in simulation, XR, serious games and real-time 3D, with more than 3 years building interactive systems in Unreal Engine, Unity, C#, C++, Blueprints and Blender. I have worked on traffic simulation, digital twins, virtual SCADA, industrial VR for Meta Quest 3 and full game projects.
I am especially interested in projects where real-time technology is applied beyond entertainment: simulators, immersive training, health, serious games, digital twins, 3D visualization and XR experiences.
Specialization
Simulation, real-time 3D, XR, serious games and interactive development with Unity and Unreal Engine.
Technical profile
C#, C++, Python, JavaScript, Blueprints, UMG, XR Interaction Toolkit, OpenXR, Blender and debugging/optimization tools.
Work style
Modular architecture, attention to detail, documentation, fast learning and focus on functional, maintainable solutions.